Welcome to Episode 1 of The Free Agent. If you’re just joining me and wondering what this new bi-weekly ZAM column is all about, I'd encourage you to have a read through Episode Zero. My mission, as always, is to answer the question, "Can gaming really be free?"
With that, let’s jump right into the first free-to-play title to be featured on The Free Agent, TERA Rising. Developed by Blue Hole Studios and published by En Masse Entertainment, this action/RPG hybrid MMO did away with subscription fees and went free-to-play after only 9 months on the North American market.
Like many other people I was curious about what TERA had to offer and watched it from the side lines throughout its development cycle. But, as the release date came and went, amid so many others, I found that I simply didn't have room in my life for another subscription based MMO. Sadly TERA slipped through the cracks of my gaming repertoire.
However, with the free-to-play rebranding as TERA Rising, my interest was re-ignited and I set out to explore an MMO that I had previously passed over. Was their switch to free-to-play a shallow marketing ploy to get gamers like me interested in the title again? Or does this MMO possess a depth that proves all the free-to-play critics wrong?
To find out read on, as The Free Agent takes on TERA Rising.
Two games have dominated our featured content this week, the first of them being WildStar.
Info has dripped and dribbled for the MMO from Carbine and NCSoft for a long time and while WildStar Wednesdays have consistently intrigued, there's been a palpable desire for more tangible information.
TERA went F2P with TERA: Rising only three days ago. To celebrate going F2P the game is also getting doubled drop chances in dungeons starting Friday and ending noon Monday.
Along with the new ways to access the game, brand spanking new content will also land in the form of the Crucible of Flame multi-level dungeon and a new 3v3 PvP battleground to frolic in to your non-paying heart's content.
Gameforge, which publishes TERA in Europe, announced today that it's following in the footsteps of the Korean, Japanese and North American markets:
"We are very pleased to be able to in future offer the game content of TERA to its fans for free and in addition, to offer all who are interested the opportunity to see the quality of the game for themselves”, said Eva Schmitt, Product Director of TERA."