The creators of TERA want players to enjoy all of their vast world, so for a limited time only they are offering a free and permanent level 58 character for any new or existing account. During this "Level Up Test Event", they are looking for feedback to help improve player experience in the future. Treeshark, a producer for TERA, explained the guidelines in great detail on the official forums.
Tomorrow TERA: Rising, the free-to-play game from EnMasse Entertainment, is receiving a massive update with 4 new dungeons complete with new game modes, mechanics, epic bosses and elite gear! This update, referred to as Dungeon Assault, will add content for various party sizes and allow players to upgrade the Conjunct, Visionmaker and Bloodrave armor sets.
War is coming to Tera and it'll be up to you and your guild-mates to decide which banner you fight for in the newest game update.
Tera:Rising-Alliance Update brings three once-peaceful factions to the brink of war over a mysterious and rare mineral known as Noctenium. And while we don't have a specific date as to when this update goes live, we do have some details on what players can expect it to bring.
As part of a series of articles on newly released content from games, in Players' Picks we want to hear from you to get the full gamer's perspective. This week, we want to know what you think about Corsairs' Stronghold.
The new 20 on 20 match is easily accessed by all level 30+ characters through the Battleground Matching button on the UI.
Corsairs’ Stronghold arrives today to herald the addition of siege battles to TERA: Rising’s PvP. The battleground will allow 20-on-20 clashes with each side taking turns to attack and defend a castle using vehicles and siege weaponry.
To find out more, I asked Patrick Sun, producer on TERA, some questions; to which he obligingly answered.
Keeps are going to be attacked and walls will be breached when Corsairs' Stronghold arrives on July 2 in TERA:Rising,
This large 20 on 20 PvP battleground will feature players using various weapons and vehicles in order to attack a castle wall, while the opposition attempts to defend the keep. Having a round each, the players then switch sides and try to outperform the enemy.